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 1.26b Change Log

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Sawyer_taco
Watsine
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Watsine
Admin
Watsine


Number of posts : 3749
Registration date : 2008-08-19
Age : 34
Location : behind you

Roleplay Character
Name: Kietan

1.26b Change Log Empty
PostSubject: 1.26b Change Log   1.26b Change Log EmptyTue Jul 13, 2010 7:50 pm

Bug Fixes
Hide fixed
Cruelty fixed and the bonus is divided by 200 instead of 100
Miner EXP fixed
gladiator opponent removed if glad dies
fixed friendship ring
fixed lich respawn
fixed swiftness tooltip
fixed bishop dialogues
removed test message on hydra reset
made priest unkillable
fixed posted typos
fixed police HQ being removed, or remaining under player control after quitting
made weapon be removed if you drop it while in mortal combat
caused leaver items, if a player leaves while on trial to appear in the kings storage

Core Changes
Items no longer killable
taxes changed to collect every 60 seconds and use a button toggle on/off
exp set to be given at all level, but if a player is 5 levels over the creep they instead gain exp/(lvl diff-4) exp
changed female spear model
increased king starting gold to 5000
moved barmaid to make ale easier to see
made flans undead
added 2 more entrances to the mountains and a few more jump points for dragoons
increased the number of bandits on the highways and decreased the numbers in the slums
Lowered Casper (Summon) health by 500

Event Changes
banshee uses 3 statues instead of 4
made bandit scale more

Class Changes
Lowered Lucky Strike crit % to 1.5%
Lowered Misha's health by 300
Removed Resistant Skin from Misha
dragon fist added animations
buffed deflect

Job Changes
buffed fisher
increased the health of miners rocks



Last edited by Diaster on Thu Jul 15, 2010 10:02 pm; edited 2 times in total
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1.26b Change Log Empty
PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyThu Jul 15, 2010 9:29 am

GJ dude Very Happy
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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyThu Jul 15, 2010 12:48 pm

is it intented that taxes cant go over 99... and what u mean taxes changes every 60? does this mean if i originally set it as 10 every 60 it will increase/decrease?
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Watsine
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Watsine


Number of posts : 3749
Registration date : 2008-08-19
Age : 34
Location : behind you

Roleplay Character
Name: Kietan

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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyThu Jul 15, 2010 12:56 pm

typo, it was suppose to read that, taxes were changed to be collected every 60 seconds. limit is 99 cause any higher would be crazy to collect every 60 seconds.
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Sawyer_taco
Monarch
Sawyer_taco


Number of posts : 2035
Registration date : 2009-01-14

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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyThu Jul 15, 2010 7:24 pm

i think it's meant to save bandit event scale more?
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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyFri Jul 16, 2010 8:53 am

what was original tax collecting timer?
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Watsine
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Watsine


Number of posts : 3749
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Roleplay Character
Name: Kietan

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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyFri Jul 16, 2010 10:42 am

twice a day....
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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyFri Jul 16, 2010 10:44 am

Please make a way to auto deny as I get bored of clicking yes or no every 60 seconds.
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Watsine
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Watsine


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Name: Kietan

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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyFri Jul 16, 2010 10:45 am

abc123 wrote:
Please make a way to auto deny as I get bored of clicking yes or no every 60 seconds.
try actually playing the game.
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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyFri Jul 16, 2010 10:50 am

What do you mean? Opening a menu every 60 seconds is extremely annoying especially when you are in the coliseum or a boss fight.
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Mina Valentin
Monarch
Mina Valentin


Number of posts : 2547
Registration date : 2009-04-04
Age : 31
Location : Illinois

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Name: Mina

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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyFri Jul 16, 2010 12:11 pm

play the game, tahsis.
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Sawyer_taco
Monarch
Sawyer_taco


Number of posts : 2035
Registration date : 2009-01-14

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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyFri Jul 16, 2010 7:04 pm

oh man tahsis
you're such an idiot
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Jay.J
Head Admin
Jay.J


Number of posts : 4788
Registration date : 2008-08-29
Age : 33

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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyFri Jul 16, 2010 10:18 pm

I think abc123 should have his name altered to Tahsis on the forums.
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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyFri Jul 16, 2010 11:21 pm

nyone important on the forums should know who I am (THey do so don't argue I'm being arrogant).

And I'm far too lazy to do that. Also my bot is broken and I have no other real way to find fantasy life as I never see it hosted. Well almost never. It's popularity has died out, no offense.
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Sawyer_taco
Monarch
Sawyer_taco


Number of posts : 2035
Registration date : 2009-01-14

1.26b Change Log Empty
PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyFri Jul 16, 2010 11:50 pm

abc123 wrote:
nyone important on the forums should know who I am (THey do so don't argue I'm being arrogant).

And I'm far too lazy to do that. Also my bot is broken and I have no other real way to find fantasy life as I never see it hosted. Well almost never. It's popularity has died out, no offense.

if you're too lazy to actually play the game while complaining about it thats kind of retarded.
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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptySat Jul 17, 2010 12:30 am

I concur with Sawyer, that is retarded, and i don't know where he's looking for the map, cuz on east at least, i see plenty of them. Oh sure, its not dota-level, but nothing has dota's brainwashing power.

Anyway i'm happy to see that Ale was made more visible, i swear we had a guy once who went blind part way in. We told him and pinged about 100 times where ale was, even had units stand next to it and tell him where it was, until finally i yak'd at him it looked like a very small dark blue burnt out silo. He found it around then but i still think he was bullshitting us.
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thorhunter
Retired Map Maker
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Number of posts : 853
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Age : 32
Location : Poland

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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptySat Jul 17, 2010 5:15 am

Even if you manage to find a game, it usually ends up with 4 players left after 10 minutes.
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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptySat Jul 17, 2010 1:48 pm

The main problem with fantasy life is people leave if you kill them, which happens a lot in my games.
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Watsine
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Watsine


Number of posts : 3749
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Location : behind you

Roleplay Character
Name: Kietan

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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptySat Jul 17, 2010 10:32 pm

actually that's not so much a problem anymore since people can easily get their things back, its when you steal their stuff they rq.
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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptySat Jul 17, 2010 10:51 pm

I drop my stuff and grab their stuff and wait for them to respawn then swap back to my stuff. Then I kill them again while I sell their stuff. By then they leave.
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Sawyer_taco
Monarch
Sawyer_taco


Number of posts : 2035
Registration date : 2009-01-14

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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptySat Jul 17, 2010 11:47 pm

abc123 wrote:
I drop my stuff and grab their stuff and wait for them to respawn then swap back to my stuff. Then I kill them again while I sell their stuff. By then they leave.

why is noone surprised
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poxifide
Do not read this.
poxifide


Number of posts : 3148
Registration date : 2009-03-09
Age : 35
Location : 192.168.1.1

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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptySun Jul 18, 2010 12:09 am

abc123 wrote:
nyone important on the forums should know who I am (THey do so don't argue I'm being arrogant).

And I'm far too lazy to do that. Also my bot is broken and I have no other real way to find fantasy life as I never see it hosted. Well almost never. It's popularity has died out, no offense.

Are you sure you haven't been banned on every single Warcraft bot? Also, I host like every day, though, my games tend to last longer... (Probably because I let everyone do whatever the hell they want.)
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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptySun Jul 18, 2010 2:38 pm

Even if I were banned I would still see the games?
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PostSubject: Griffith comes and owns the king..   1.26b Change Log EmptyMon Jul 19, 2010 6:39 am

Is it supposed t obe like that -.-? Griffith rushes in.. kills the king and then just stands there being afk...

I then ofc had everyone to help me since they thought i was a good king.. after killing him


ALL DOORS WERE DISABLED

Fix this please its realy frustrating to see Griffith rush in and kill the king which is an important subject in most RP games -.-

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PostSubject: Re: 1.26b Change Log   1.26b Change Log EmptyThu Dec 23, 2010 12:10 pm

I don't know if its normal, but I find a bug.
1- Thief can't steal gold now?
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